Ted Hannigan's Portfolio
ted.hannigan1@gmail.com


About Me

My name is Ted Hannigan. I have an MSc in Computer Games Programming from Goldsmiths, University of London and a BSc in Software Engineering from Liverpool John Moores University. I have wanted to pursue a career in game development since I was young and have worked in pursuit of that goal ever since. Since starting my masters I have produced several pieces of work that can be viewed below and I will continue to update this as I produce more.

Previous Work

Untitled Horror Game

A collaborative game project by myself, Arnoldas Alencikas & Thomas Killick. Untitled Horror Game is a first person horror game in which you must escape your childhood home before it is too late.

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Endless Arena

Endless Arena is a top down hack and slash game where you fight through increasingly difficult waves of enemies.

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Procedural Land Generation

A group project by myself, , Alexander Downs and Josh Davies. Using two different algorithms in C#, this Unity application generates terrain using heightmaps.

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Butter Dog

Butter Dog is a game where you play as a dog that collects butter to put on its head. Based on the meme of the same name.

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L-System 2D Tree Generation

Using Unity and C# I was able to create an L-Tree Generator which provides graphical representations of L-Trees when given some parameters.

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